New Limited-Time Event: Trial of Tarakasura

Release time: 2025-05-20

 

1920X1080.png

Warriors, Otherworld Legends v2.10.0 will go live on May 27 at 10:00 AM (UTC+8). Don't miss it!
Let’s take a quick look at the new limited-time event—word is, the bosses are ready and waiting. Let the challenge begin!

T1.png

A new event mode, Trial of Tarakasura, will be added in this update. No mobs, just powerful bosses and generous rewards!
Requirements: Update to v2.10.0 and stay online Event Period: May 27 – July 16, 2025 How to Join:
  1. From the Enter Mirage – choose “Trial of Tarakasura” mode
  2. Or go to the “Limited-Time Event” tab via the firework icon in the top-right corner of the lobby
1.gif
In the Trial of Tarakasura, you have one goal: defeat the bosses—9 stage bosses plus a final boss. The deeper you go, the tougher the enemies become.
To take on these powerful foes, solid supplies are a must!
In addition to regular resources like Soulboons, Marks of Ouroboros, weapons, and items, exclusive event-only Fulcra will also be available to boost your strength and help you face the challenge.
 
Tarakasura · Quick Supply
  1. In stages 1-1, 2-1, and 3-1, you can choose one of three Fulcra, along with Soulboon and Coins. *The 1-1 starting room also offers an additional item pick (choose 1 of 3).
2.gif
  1. You will pass through a series of rooms: Item/Chest room, Shop, Forge/Item Upgrade room, and Weapon shop. Get ready before facing each boss!
  2. After defeating a boss in each stage, a reward chest will appear, granting Soulboon, Coins, and weapons as rewards for your victory. The deeper you go, the more coins you’ll earn!
3.gif

T2.png

Fulcra are exclusive global boosts for the Trial of Tarakasura event, offering unexpected and powerful effects. You’ll receive one Fulcrum at the start of stages 1-1, 2-1, and 3-1—choose 1 of 3 each time, for a total of 3 per run.
There are 15 Fulcra available in this event. Here are their names and effects:

chart.png

 

T3.png

During the event, play the Trial of Tarakasura for a total of 10 days to earn rewards like Soul Oculus, Purification Solution, and Pet Toys! Stick with it until Day 10 to adopt the exclusive pet: Rexie!
Pet – Rexie: Unlike the quiet Shellby, Rexie is quite the chatterbox—after all, everything in this world is new and exciting to it.
5.gif
Additionally, a limited-time commission related to the Trial of Tarakasura will be available in the Daily Commissions. Completing it will grant 1 Epic Chest, so don’t forget to check it out!
T4.png
 
In the new version, the Mirage Lobby and dungeon difficulty have been updated:
Mirage Lobby
All existing game modes are now grouped under a single entry point. Once inside, you can choose the mode you want to play—faster and more convenient.
The Petland now has its own dedicated entrance, located at the bottom right of the Mirage Lobby.
6.gif
Some mode adjustments have been made in this update:
  1. The original Chaos Interstice mode has been merged into the Spatial Interstice and can now be accessed through the Karmic.
  2. Imba Mode, previously under Unlimited Modes, is now part of Spatial Interstice and can be toggled on there.
  3. Battlefield Mode and Simulation Skirmish – Ashburn Revoir now have their own entries. Just select and start playing!
7.png
 
Mirage Difficulty Adjustments
In this update, Mirage difficulty has been revamped with a new Anguish Level system. Level 0 represents the baseline challenge, while higher levels introduce tougher enemies—with increased numbers, HP, damage, and aggression. Bosses also become more formidable, and the rewards scale up accordingly.
 
Note: Each Anguish Level includes all the difficulty elements of the previous levels. For example, choosing Level 3 means you'll also face the added challenges from Levels 1 and 2.
8.gif
When Chaos Interstice is enabled in Spatial Interstice, the Anguish Level will rise to 7—roughly equivalent to the previous “Real Mirage: Pandemonium II” difficulty.
*Anguish Level 8 and above are new difficulties that unlock only after clearing the previous level. Enemies and bosses become unimaginably powerful at these stages.
 
Under the new difficulty system, status effects have been adjusted—Burn, Poison, Electrocharged, and Frostbite damage no longer scale with difficulty but instead increase based on the hero's damage. Some heroes have also been tweaked; stay tuned for details in the next update preview
 
In short, this adjustment breaks down the old Mirage difficulty into clearer Anguish Levels, giving you a better sense of what makes each level harder. Choose the right level based on your game knowledge and hero mastery—the revamped Mirage is more challenging than ever. Ready for the fight?
 
That's all for this preview! Next time, we’ll be covering Hillding’s new skin and some hero balance updates. See you then!